Welcome to the Game Grrlz blog! Today we’re discussing the VERY addicting iOS word game W.E.L.D.E.R. It’s a scrabble-tile based game, with a weirdly steampunky feel to the setup of the game with a splash of arcade thrown in. It of course involves making words as tiles fall from the top of your screen, and you have a limited amount of moves to make a set amount of words. Making big-point words earns you more moves. But there are nasty traps set for you- tiles that can’t be moved, tiles that are toxic, etc. I got so addicted to WELDER that I had a dream about having a robot named WELDER. Seriously. I did complete my dynamic extraction (that’s winning the game) after a week of steep learning curve pain, and that was pretty satisfying. There is great replay value here, as well as several other smaller games in the home menu and the option to do two-player games. Overall, I just adore this game, although I feel it should come with a warning label about addiction to it.
Eva: Curse you, W.E.L.D.E.R! What have you done to me? This is my current new obsession - like I needed another one. Gameplay was slow-going for me at first and I started over a few times until I had a feel for it. I’m half-way through and now that the trial by mild confusion and self-doubt is long past, I’m humming right along. It’s low pressure, but be ready to be infuriated and foiled by words you’ve never heard of! Place a tile in the wrong place and you may spell an antiquated medical plural noun that stops you in your tracks! Oh well, the word may pay dividends with the accidental, random cascade of other words that play on the board.
This game has provided a new way of playing word games and the challenge is deliciously addictive. I can’t wait to get back!
Eva and Amanda are best friends who puzzle obsessively. Our focus is on iOS puzzle games, interactive fiction, and live room escapes.